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CHAPTER 4: CREATING DRUM SETS
The SR-16's 12 pads can be assigned to various drum sounds, with different levels, tuning,
panning, triggering mode, and output jack assignment. Each set of pad parameters is given a
number and collectively are called a Drum Set; each A and B user Pattern can have its own
Drum Set assignment. There are 50 preset Drum Sets and 50 user-programmable Drum
Sets. Drum Set assignments have their own dedicated memory and can be thought of as
equivalent to the "programs" or "patches" found in synthesizers.
Note that if you edit a Drum Set, any Pattern using that Drum Set will be affected. Most SR-16
aficionados keep a one-to-one correspondance between Drum Sets and Patterns by
assigning Set 00 to Pattern 00, Set 01 to Pattern 01, Set 02 to Pattern 02, etc.
General instructions for Drum Set construction are:
1. Press the DRUM SET button.
2. Use the Page (up and down) buttons to select different "pages" of functions; the display's
lower right window shows the page number. These pages are described below.
3. Adjust values on pages, if necessary, as described for each page.
4. After making all needed changes, save the Drum Set if desired (Page 8), then press
DRUM SET again to exit (or choose another page).
4.1 PAGE 1: SELECT DRUM SET (DRUMSET SELECT)
The display shows DRUMSET SELECT, the currently selected Drum Set number, and
whether the Preset or User Drum Set bank is currently selected.
PAGE
DRUMSET
SELECT
DRUM SET
DRUM
USER
SET
1. Press the PRESET/USER button to choose the desired bank of Drum Sets.
2. Enter the desired Drum Set number (from 00 to 49) with the number or INC/DEC buttons.
With the number buttons, enter a leading zero if necessary.
3. User Patterns will remember the selected Drum Set assignments (Preset Patterns have
fixed Drum Set assignments; if you exit from the Preset Pattern, the SR-16 will forget any
assignment you made).