Chapter 6
Shot Mark Function
6-2 Chapter 6 Shot Mark Function
Reading shot marks
This unit reads in shot marks written on a tape and
stores them in memory (to a maximum of 200).
Once this data is stored in this unit, it is preserved even
when the power is turned off.
Writing and erasing shot marks
For recording start marks, a menu setting determines
whether or not they are written each time recording
starts. Shot mark 1, shot mark 2, and post mark types
can be written at any point on a tape, and also erased
or rewritten.
Shot mark list operations
On the monitor, you can display a list of the shot
marks read in by this unit, select required shot marks,
delete shot marks, and so on. You can also add a
memo mark (#) to a shot mark in the list.
During tape playback, you can add virtual shot marks
to the list. This is not written on the tape itself.
Cuing up to shot marks
By selecting a desired shot mark from the shot mark
list, you can cue up immediately to that position. By
means of a button operation, you can also cue up to the
shot marks adjacent to the current tape position (index
function).
Shot data display
When the tape includes shot data (camera, time, and
other information captured at the time of shooting),
you can read this in, and display the details on a
monitor. It is also possible to display the shot mark list
and shot data simultaneously.
Sorting shot marks by cassette
When the tape includes shot data, this unit recognizes
which cassette each shot mark comes from. You can
therefore sort the read-in shot marks by cassette in
time code order.
6-1 Overview