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Define a function block diagram routine Chapter 9
Rockwell Automation Publication 1756-RM084S-EN-P - March 2015 179
Instruction Default Operand and VisiblePins formats (components within the Block structure)
D2SD Operand := D2SD_01,
VisiblePins := "ProgCommand, State0Perm, State1Perm, FB0, FB1, HandFB, ProgProgReq, ProgOperReq, ProgOverrideReq, ProgHandReq, Out,
Device0State, Device1State, CommandStatus, FaultAlarm, ModeAlarm, ProgOper, Override, Hand")
D3SD Operand := D3SD_01,
VisiblePins := "Prog0Command, Prog1Command, Prog2Command, State0Perm, State1Perm, State2Perm, FB0, FB1, FB2, FB3, HandFB0, HandFB1,
HandFB2, ProgProgReq, ProgOperReq, ProgOverrideReq, ProgHandReq, Out0, Out1, Out2, Device0State, Device1State, Device2State,
Command0Status, Command1Status, Command2Status, FaultAlarm, ModeAlarm, ProgOper, Override, Hand")
DEDT Operand := DEDT_01,
VisiblePins := "In, Out",
Storage := array_name)
DEG Operand := DEG_01,
VisiblePins := "Source, Dest")
DERV Operand := DERV_01,
VisiblePins := "In, ByPass, Out")
DFF Operand := DFF_01,
VisiblePins := "D, Clear, Clock, Q, QNot")
DIV Operand := DIV_01,
VisiblePins := "SourceA, SourceB, Dest")
ESEL Operand := ESEL_01,
VisiblePins := "In1, In2, In3, In4, In5, In6, ProgSelector, ProgProgReq, ProgOperReq, ProgOverrideReq, Out, SelectedIn, ProgOper, Override")
EQU Operand := EQU_01,
VisiblePins := "SourceA, SourceB")
FGEN Operand := FGEN_01,
VisiblePins := "In, Out",
X1 := array_name,
X2 := array_name,
Y2 := array_name,
Y2 := array_name)
FRD Operand := FRD_01,
VisiblePins := "Source, Dest")
GEQ Operand := GEQ_01,
VisiblePins := "SourceA, SourceB")
GRT Operand := GRT_01,
VisiblePins := "SourceA, SourceB")
HLL Operand := HLL_01,
VisiblePins := "In, Out, HighAlarm, LowAlarm")
HPF Operand := HPF_01,
VisiblePins := "In, Out")
INTG Operand := INTG_01,
VisiblePins := "In, Out")
JKFF Operand := JKFF_01,
VisiblePins := "Clear, Clock, Q, QNot")
LEQ Operand := LEQ_01,
VisiblePins := "SourceA, SourceB")