Yamaha SU700 Home Theater Server User Manual


 
Chapter 6 Using the Features
182 Chapter 6 Using the Features
Using Markers
You can use markers to jump to preset locations in the song. You can memorize up to
eight locations for each song. This feature is useful when you want to jump around to
different song locations during performance, or if you wish to jump to specific loca-
tions when building your song.
Markers can only be used while the sequencer is in PLAY or PLAY STANDBY,
and marker-button presses cannot be stored into scenes or otherwise recorded
into your song. All marker setup and all marker jumps must be executed manually.
Marker settings (and scene contents, too) are specific to each song. When you copy a
song (from one song number into another), the marker values (and scene contents)
are also copied.
The most important thing to keep in mind about using markers is this:
When you use a marker to jump from location A to location B, the song will
also skip over all sequence events recorded between locations A and B.
In other words, you need to be careful to avoid jumping over important sequence
changes that are essential for the proper development of your song.
There are two basic uses for markers.
When Performing a Song: Use markers to jump to locations where major scene
changes or setup changes occur (or to locations just slightly ahead of such
changes), or to jump back if you want to restart your song from an earlier position.
When Building a Song: Use markers to mark the locations where you are plan-
ning to record scene changes or other major environment changes in your song.
This makes it each for you to jump back and forth among these locations as you
continue to design the song.
To memorize a marker location
1.
Be sure that the SCENE/MARKER switch is set to MARKER.
2.
Move the song to the location that you want to memorize.
3.
If the sequencer is in REC or REC STANDBY mode, press to return the se-
quencer into PLAY STANDBY mode.
If you like, you can then press the
button to set the sequencer into PLAY
mode, but you will get better precision if you record your markers while in PLAY
STANDBY.)
4.
Hold down a free marker button until the screen displays the MARKER STORED
message. Do not use a button that already contains a marker that you may want
to use again later, since the new location will overwrite any location already
stored in the marker.